VASL Cooperative
Contribute to VASL!

VASL is not the result of a single person's effort, but has grown out of the cooperation of a large number of people over time. There are many niches, large and small, for anybody interested in contributing. The VASL Cooperative is a collection of people who contribute map artwork, counter artwork, scenario setups, web support, and/or Java programming. Or people just interested in an inside or advance view of what's happening with VASL.
Join the discussion list at
http://forums.gamesquad.com/forumdisplay.php?103-VASL.
You may find talents or obsessions you never knew you had!
Customize VASL!

VASSAL modules are highly customizable. This means
that it's possible for anybody to make enhancements to VASL. Got some third-party counters you'd like to contribute?
Now it's easy! By using VASSAL's module editor, you can create your own custom extensions, with whatever new
counters you like, then post it on the web site for others to enjoy!
For even more ambitious people, VASL source code is publicly available source code. Got a pet feature you'd like to add to VASL? Now you can write your own Java code and plug it straight in! Look at the 'docs' directory in the VASSAL download for documentation on the interface and a tutorial on how to do it. And of course, the VASL developers are more than willing to help you get comfortable. Find a problem or looking for ideas? Check the VASL Issues List.
Current Development of VASL!
VASL6.7.1
VASL6.7.1 beta versions will be released here in the coming months.
VASL6.7.1-beta4
Development for VASL6.7.1 is underway. Our Issues List on Github usually contains about 150 items, a combination of desired features, known bugs, and board related items. Not all are being worked on at any given time.
VASL6.7.1-beta4 contains a number of fixes to bugs that arose as part of the conversion to using SVG graphics in VASL. Thanks to everyone who saw issues and reported them@!
It also contains a change LOS functionality. When drawing a LOS string, counters will no longer disappear but will appear opaque; hopefully making it easier to remember and locate the firing and target hexes involved.
To let us know about additional bugs, your reaction to the changes, and to submit suggestions, use the new suggestion tool from within VASL. See "Submit Suggestion" under Help.
See What's New in VASL under Help for a full list of changes.

VASL code development is currently carried out using free software tools provided by Jet Brains as part of it's Open Source Support . We appreciate their on-going assistance to VASL development.